WoW Wednesday: What Are the Old Gods?

    0
    18
    World of Warcraft Legion Priests

    With the rise of Azshara on the horizon, adventurers in Azeroth are about to face one of the greatest living enemies in the world. Behind her, however, is a literal force of nature that has worked to shape the eras of time according to his will. Like so many other worlds, they continue to tear into the deepest crevasses of a dormant Azeroth and try to corrupt it from within. This week is the right time to discuss N’zoth, the Ancient Gods, and what exactly the most evil beings of the universe want to achieve.

    When it comes to N & # 39; zoth and his brother Ancient Gods, we must first answer the question: & # 39; What is an ancient God? & # 39; Known in their tongues as Shath & Yar, these titanic monsters of twisted flesh were produced by the Emptiness Lords. Etheric beings unable to act upon the physical world, these Emptiness Lords put ancient Gods to sleep in the winding underworld with the intention of sowing them into worlds like Azeroth. Worlds with dormant Titan Souls. Once embedded in these sleeping worlds, the Ancient Gods would then corrupt them from within and try to create Dark Titans with which the Void Gods could then wage their wars of heaven.

    Azeroth is estimated to be just one of the hundreds of worlds affected by ancient gods. Dozens of ancient God worlds can be seen in celestial areas of the game, from Telogrus Rift, where Void Elf characters begin, to the Star Augur Etraeus encounter in the Nighthold. Looking at a similar slumbering world, the sight of a Dark Titan drove Sargeras into madness. From there, he formed the demonic Burning Legion to search the universe of these slumbering worlds, so that a Dark Titan could never be born.

    The Ancient Gods and their Void Masters are unknowable, chaotic entities at war with the other cosmic faction of the universe; the Naaru and the light. The ancient gods and Azeroth are just one battlefield in this cosmic war. This makes the enormous size of one Old God much narrower compared to what we will ever encounter.

    When the ancient gods fell to Azeroth, they soon took dominion during his primeval times. It was a time when the Elementals still freely walked the material plane and their savage wars constantly shaped the landscape. The four ancient gods, C & # 39; thun, Y'shaarj, Yogg-Saron and N'zoth quickly suppressed these forces and established their Black Empire. Two races, the N'raqi (commonly known as the Faceless Ones) and the A'qir arose from the twisted organic matter that seeped out of their dark masters. These servants quickly stormed Azeroth with violence and began waging a systematic war against the elementals, throwing Azeroth into a shadow of chaos and suffering.

    During their journey through the cosmos, the Titan Pantheon stumbled over the sleeping Azeroth and was shocked by what they saw. The Elemental Lords, now conquered by the Ancient Gods, waged war against each other's masters while every eldritch horror attempted to dominate the planet. The Pantheon saw the Ancient Gods as forces of total chaos and evil and began to wage their own war with the aim of organizing and protecting the greatest Titan soul they had encountered so far.

    Fearing that their combined presence would harm the World Soul of Azeroth, the Titans created legions of metal soldiers. These Titanforged fought the battle with the elemental servants of the Ancient Gods, and finally succeeded in defeating them and sealing the totality of the primal forces in new elemental planes. They turned their gaze to the rule of Y'shaarj, the greatest of the domains of the Ancient God, and began to cut a bloody sweep to the seat of power. Fearing that their servants could not defeat the Ancient God, Aman & thul, the leader of the Pantheon stretched out to yank Y'shaarj from the surface of the world. The horrible beast was torn to pieces and immediately killed, but his last breath cursed the land on which it stood and would later give birth to the Sha.


    From where it was torn apart, Y'shaarj created a wound in the flesh of the planet. His life's blood came to the surface in a powerful and horrible vortex of magical power. This pool would later become known as the source of eternity. Shocked by what had happened, the Pantheon realized that the Ancient Gods had contaminated the planet too deeply; if pulled from the face of the earth, Azeroth and his sleeping Titan Soul would no doubt be killed. Instead, the Pantheon decided to confine the ancient gods and their followers deep beneath the surface of the world.

    The campaign was long and cruel, but the Titanforged swept one competition at a time over the face of Azeroth, capturing the ancient gods in graceful structures and safe checks. C & # 39; thun was the first to be captured and was deeply bound in the fortified city of Ahn & qiraj, located close to the Titanforged stronghold of Uldum. N’zoth was imprisoned in a similar way, although the location of his cell has been lost over time. Yogg-saron, the God of Death, was the last to be locked up by his relatives. He fought so hard to stop the advance of the Titanforged that after his imprisonment in the city of Ulduar, he was kept under strict supervision by six Keepers, embodiments of the Titans at Azeroth.

    When ordering Azeroth, the Titans knew that the Ancient Gods would try to work free from their prisons. To a certain extent they already had; the earths and various other Titanforged creations had begun to succumb to the Curse of Flesh, a disease that made metal beings mortal and opened them to the influence of the Void. The Vrykul, who originally had iron-forged skin, were hit the worst because their relatives started producing smaller and weaker offspring and mutations of themselves. Even when their tenure on Azeroth was coming to an end, the Pantheon had already lost to the eldritch gods; they would not undo the world. Only as a last resort would they scour the planet without her life, her soul and the influence of the Ancient Gods.


    Over time, both independently and together, the Ancient Gods began to work on undermining their prisons. While the bonds that held them weakened, images of their true nature bubbled to the surface like the avatars that players encounter today in famous raids. Over time, each Old God worked to free himself from their own prison while preparing for the greater future. They would call this moment of their freedom the Hour of Twilight. It would then be that their true forms would be released from their prisons and Azeroth would again become theirs.

    As the centuries progressed, they each played their part. Yogg-Saron, chained in the roof of the world, began to whisper in the minds of his Keepers. One by one he turned them against each other and led their armies at war with each other. He threw Odyn and Helya into the eternal conflict. Ra’den, the Keeper of the South, fell asleep after killing the Titanic Pantheon and was kept that way. With the help of Loken, he turned Thorim against the other keepers and placed Ulduar exclusively under the control of his doll. Those who resisted were killed, such as the heroic Tyr. Yogg-Saron was satisfied with his victory and forced all his controlled keepers into a dormant sleep and waited.

    N’zoth worked to create newer armies in the deep places of the world. His first and biggest asset was Neltharion the Earth-Warder. Utilizing the connection of the Black Dragon Aspect with the deep earth, he twisted the spirit of the dragon until he was little more than a pop of anger and hatred. With the help of his knowledge and strength, Neltharion was set up against the other Dragonflights and decimated their forces. Deathwing, as he would become known, empowered their magical insight and spread the prison guards of the Ancient God to the far corners of the world.

    World of Warcraft
    Queen Azshara and her Highborne legions came next to N’zoth. Fallen after the Sundering of the World and the defeat of the first invasion of the Burning Legion, the followers of Azshara were on the verge of death. Nessa saw an opportunity and granted them power with a prize; swear allegiance to him and he would rebirth them in the waves. For Azshara, he made her a queen, a prophet for his new legion of followers.

    C’un tried to scour the world clean from the remains of his mortal followers. He called his powerful Aqir armies and waited for them to reproduce in the bowels of Ahn & qiraj. When the power had become too great to comprehend, he released them on an unsuspecting nation of Kal’dorei. The War of the Shifting Sands, for example, had begun and would only decrease if the shattered Dragonflights gathered to help the Night Elves. Even then they could not oppose C & # 39; thun themselves and instead sealed Ahn & # 39; qiraj from the mortal world. Stopped only by his new prison, Cthun instead buried deep and began to find his way to other places where his Aqir could free himself.

    They achieved all this and more in their dreamlike sleep. Together the three ancient gods tried to undermine time itself by catching Nozdormu in time. Occupying the main defender, they then attempted to rewrite the War of the Ancients and bring the Twilight Hour to Azeroth ten thousand years earlier. To this end, they created the Infinite Dragonflight and spoiled a future incarnation of the Bronze Aspect of Time. Working through history, this Infinite Flight has been seen that has made rapid and major changes throughout Azeroth to speed up the freedom of their masters.

    The Ancient Gods also worked together to corrupt the Emerald Dream. This realm beyond normal perception was an almost blueprint of the pure state of Azeroth. By turning it, they would sow their corruption in every corner of Azeroth. As such, when the Night Elves tried to create a second World Tree to combat the damage to Saronite, the essence of Yogg-Saron, the moment came to strike. When the roots of Nordrassil touched the prison of Yogg-Saron, the covenant ancient gods began to invade it en masse. N’zoth, however, began to make a more permanent plan. Nordrassil was eventually corrupted and felled by the Kal’dorei, but the God of the Deeps had already planted his seed deep in the plant and created the Emerald Nightmare.


    As the years went on, mortals would fight the Ancient Gods time and time again. Cho’gall, once the Warlock of the Shadow Council, became their prophet and a champion of C’thun. Under his command, the Twilight’s Hammer cult worked to wake Cthun, Yogg-Saron, and N'zoth, and succeeded. The awakening of C&N again made the world aware of the Qiraji armies and his avatar was killed when mortals gathered. The awakening of Yogg-Saron warned Algalon, a heavenly colossal observer, who almost cleared Azeroth of all life. Again mortals ventured into the giant prison and killed the avatar of this God.

    But these were just avatars, crusts of fragments of their true self. Their true power is embedded deep under the crust of the titanic flesh of Azeroth, and they continue to plan for it. Although players have killed their avatars in the past & # 39 ;, their true bodies remain far out of reach and out of reach. The death of an ancient God has not taken place since the beginning of the recorded history of Azeroth.

    Yet they have not admitted. Their plans are still being worked on while N’zoth sowed a Remnant of the Void in the heart of the Emerald Dream. The hour of dusk almost came about under the ministry of their pawn Deathwing. With the help of Azshara, N’zoth worked and managed to corrupt the tides of Kul Tiran in K’thir. At Zandalar, G'huun, a titan experiment that had born a fifth true Old God, worked to escape his prison and free his brothers. The corruption was so deep that even the Shadowlands, the death plane of Azeroth, were thrown into total chaos and disorder. Even the heart of Azeroth, the relic intended to heal the mortal wounds of Azeroth, was attacked by the ancient gods in an attempt to corrupt it.

    It goes without saying that the Ancient Gods are mean, chaotic and monstrous entities that want to defile Azeroth itself. After nearly corrupting the soul of the world for their dark masters, they now seek their freedom to continue their dark rule. Whether they are together or alone, the dark gentlemen of the shadow break away from their prisons centimeter by centimeter. Unlike the mortals who wage war on their land, that time is on their side.

    Related: Blizzard Entertainment, Column, Lore, MMORPG, ancient gods, World of Warcraft, WoW Wednesday

    LEAVE A REPLY

    Please enter your comment!
    Please enter your name here